Project Description

From May 2011-September 2013 I was a Digital Artist for the independent video game company, Big John Games. Big John Games was primarily a developer for Nintendo platforms (Wii Ware, DSi Ware, 3DS eShop). I was credited on 9 shipped titles developing 2D and 3D assets, as well as providing QA for games in development. The trailers displayed were assembled by Florian Jungwirth of Big John Games.

Game Credits:

  • Kart Krashers (DSi Ware)
  • Spot It: Mean Machines (DSi Ware)
  • Working Dawgs: A-Maze-ing Pipes (DSi Ware)
  • Working Dawgs: Rivet Retriever (DSi Ware)
  • Coaster Creator 3D (Nintendo eShop for 3DS)
  • Big Bass Arcade: No Limit 3D (Nintendo eShop for 3DS)
  • Smash Bowling 3D (Nintendo eShop for 3DS)
  • Ohno Odyssey (Nintendo eShop for 3DS)
  • CatchUp Calu (PC/Mac, Leap Motion)
  • More information can be found at Big John Games

Project Details

Skills Needed:

3D Modeling
Autodesk Maya
Adobe Photoshop
Adobe Illustrator


Graphic Design
3D Modeling and Rendering
Video Games


Big John Games

Project Date:

July 17, 2012